Programming

To create a game software is needed so that the user can input code and create the games funtions and enviroments the programs I personally use are listed below.

experience is rated out of five.

HTML

3/5

I am currently learning this in university along side css and other languages. I have been using HTML in conjunction with css to make websits like this online portfolio.

CSS

2/5

I am currently studing and learning this at university alongside html.

Unreal engine

4/5

Unreal Engine is the programming software I have had the most experience with, after using it extencivly throughout college and university.

I was involved in the creation of a game called "The Adventures Of Yarg" which was created by a team of four including myself.

Unity

4/5

During my time at university I have used Unity extensively on multiple projects such as, Necopinatus, a game I created with a team.

Alongside a randomly generated 3D terrain tool that uses the marching cubes algorithm created for my final year project.

Orbis

2/5

I have experience in the form of creating a model renderer that allows models to be displayed on the ps4.

Vulkan

3/5

During my last year of University i worked with a group of fellow students to port the game Zool from Windows DX11 to Vulkan so that it could be used on the Nintendo Switch when a Switch Development kit becoms available.

This project was licenced to the groupe by Sumo Digtal who wanted both a orbis port and a vulkan port.